One of my first at attempts to make an impact sound by layering. I should have picked better source material. I used some recordings of closing a door. Http://freesound. Org/people/cabled_mess/sounds/335737/. I cut and processed the sound in cubase 6. 5. It's always nice to hear what projects you use these sounds for. Let me know. ;-).
This is a version of my previously submitted sound, http://www. Freesound. Org/people/brotherprovisional/sounds/75063/, but high pass filtered at 90 hz for "safety" concerns.
See title &. . . Https://freesound. Org/people/strangehorizon/sounds/668910/. This is a ~50:50 mix of timbre processed & adobe processed,i. E. Adobe enhanced version is a reinforcement of speech. Https://podcast. Adobe. Com/enhance (currently does not have wet/dry or other controls).
This series is done through layering and processing many samples of drum sounds i synthesised using various plugins namely xoxo's vst's and zynaddsubfx mixed with some old hardware samples i made a long time ago. There are 4 packs of the same series : perc snare kick and hats all using the same process.
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
This file is an extraction of 0 second to 4 second from the following filehttp://freesound. Org/people/iluppai/sounds/148845/it is for audio signal processing for music application. The link for the class is:https://class. Coursera. Org/audio-002/. .
My attempt to replace the freedoom's final boss sound (the file is called dsbossit. Au - hence the sound name). Project's homepage:http://freedoom. Nongnu. Org. I recorded this with zoom h2 via usb into audacity. Processed it with audacity.
Blowing nose: typical sound of blowing a nose. It is a harsh sound. Sound of wind going through a tissue violently. Recorded using the zoomh4n and using the rode ntg1 condenser shotgun microphone. No processing was done on the sound.
A sound of a sci-fi sniper rifle and reload. Made in ableton 10 with the help of xfer serum and a bunch of processed and resampled oneshots (which were also made either in serum, or granulator, or some other processing tools).
Crickets recorded at night, in my garden, in summer. Recorded with a tascam dr-05. The sound was post-processed with audacity to remove the background noise (it was a stormy weather). If you want the raw sound without post-process, find "crickets at night - raw sound". I recorded this sound intended to use it in the video game i'm currently developing : the elven decline.